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Deviation Actions
-Entry-2
The settlement is teeming to the brim with guerrillas and Capitol special forces. We've taken heavy casualties from brutal street-to-street fighting, and we can hear distant sounds of combat. Short range reconnaissance drones show feeds of a Canary Company Faust holding out in town square.
Our objective is to push our way to the Canary Company remnants and make our way into Tau Severus pass through the other end of the city.
We will use our vehicles to swiftly maneuver our way through the network of roads, avoiding prolonged engagements, and link up with what's left of Canary Company. Afterwards, we'll maneuver out of the settlement as quickly as possible.
Dragon Company has several operable Orochi LACs and Susanooh IFVs with large ammunition reserves. Each troop in the company is sufficiently armed with anti-infantry and anti-tank weaponry.
With many senior NCOs KIA, I've given field promotions to some of the junior NCOs in order to keep proper battlefield management. I will command the remainder of 5th Battalion through short-range communications.
-Entry-3
We've made it out of the town with what's left of Canary Company, Including their Faust. What's ahead of us is miles upon miles of open plain; the only thing between us and the opposite range. i.a.-sensors from the Faust pick up presence of gunships and various heat sigs across the plains.
We must make it to the far ridge in order to reestablish long range communications.
We will be able to carry this out with our vehicles, and use our heavier weapon systems to deal with the enemy. Should the enemy deploy gunships and close air support, the Faust should make easy work of them.
Dragon Company has 4 Susanooh IFVs, 13 Orochi LACs, and 1 Faust MBT that's still operable. The Faust, slightly damaged, still has most of its special ammunition and systems still in order.
With my newly appointed command staff, I will command the remainder of 5th Battalion through short range communications.
-Entry-4
There are very few of us left. My roster reads 862 killed in action. My first combat drop and the mortality rate is 94.72%. We are at the base of the mountain and there is a visible Capitol presence on the way up. What's worse is the storms are starting to pick up; visibility and communications are dying out.
We must reach the peaks and reestablish long range communications.
The 48 remaining marines will disembark from their vehicles and continue up the range by foot, neutralizing any enemy resistance should we be detected.
Scrounging all we could from the vehicles, each marine has at least a full combat load. We have several automatic gunners and a single anti-tank missileman.
SGT Cullman and I will lead our platoon-sized element through short-range communications, while he selects several junior NCOs and organizes squad-sized elements.
-Entry-5
We're down to 19, but we've managed to make it to the top. SGT Cullman is doing his best to keep his troops under control, but a few of them are getting unruly, especially with the latest intelligence. We've established communications with local ground command; the line being reconnected to Commandant Laurine. We were transmitted intelligence from a Tengu officer named Colonel McKnight of a facility in our A.O. . Intel reads that this facility holds the shield generator to Tau Secundus. We've been told the cavalry is coming, but it is imperative that we infiltrate the facility and take out the shield generator by any means necessary. I've told my men this and we all know it is a suicide mission.
From transmitted maps of the local area procured by Colonel McKnight, we must make our way to an abandoned mine network that leads into an unfinished sector of the base. From our planetary brief, ancestors know what lie within.
We will make our way back to our vehicles but dispose of the Susanooh. We will use the Orochi LACs to make it to the mine since time is of the essence. From there, we will venture in on foot and follow the TacMaps supplied to us. Ancestors willing, we'll make it out the other end.
We have 4 Orochi LACs to make it on site, and plenty of ammunition to split between the survivors among us. We have 1 automatic gunner and 1 missileman still alive. The Susanooh had a complement of portable explosives, which I'll be taking on my person.
SGT Cullman and I will each respectively lead half of our element through short range communications.
-Entry-6
Only 5 of us have made it out the other end. SPC Kai is running a system bypass to retrieve the facility's plans and schematics. Our HUDs hold the location of every enemy in our path, hold information on every main system, and show our path directly to the shield generator. It seems the system has detected Kai's work and has notified security of our location. We have to move, now.
We will make our way to the shield generator and disable it by any means.
The 5 of us will fight our way through the facility by fire and close combat.
We are armed with service rifles, one automatic gun, and blades.
SGT Cullman and I will lead our marines through short range communications.
-Entry-7
I'm the only one left. The only thing standing in my way is a contingent of Hydra Guard.
My guns are dry and my armor's torn up, but I still have my sword.
I've armed the explosives and can only hope this is enough to shut the system down entirely.
Kisoon out.
---
The shield covering Tau Secundus is disabled. The time to strike is now.
The settlement is teeming to the brim with guerrillas and Capitol special forces. We've taken heavy casualties from brutal street-to-street fighting, and we can hear distant sounds of combat. Short range reconnaissance drones show feeds of a Canary Company Faust holding out in town square.
Our objective is to push our way to the Canary Company remnants and make our way into Tau Severus pass through the other end of the city.
We will use our vehicles to swiftly maneuver our way through the network of roads, avoiding prolonged engagements, and link up with what's left of Canary Company. Afterwards, we'll maneuver out of the settlement as quickly as possible.
Dragon Company has several operable Orochi LACs and Susanooh IFVs with large ammunition reserves. Each troop in the company is sufficiently armed with anti-infantry and anti-tank weaponry.
With many senior NCOs KIA, I've given field promotions to some of the junior NCOs in order to keep proper battlefield management. I will command the remainder of 5th Battalion through short-range communications.
-Entry-3
We've made it out of the town with what's left of Canary Company, Including their Faust. What's ahead of us is miles upon miles of open plain; the only thing between us and the opposite range. i.a.-sensors from the Faust pick up presence of gunships and various heat sigs across the plains.
We must make it to the far ridge in order to reestablish long range communications.
We will be able to carry this out with our vehicles, and use our heavier weapon systems to deal with the enemy. Should the enemy deploy gunships and close air support, the Faust should make easy work of them.
Dragon Company has 4 Susanooh IFVs, 13 Orochi LACs, and 1 Faust MBT that's still operable. The Faust, slightly damaged, still has most of its special ammunition and systems still in order.
With my newly appointed command staff, I will command the remainder of 5th Battalion through short range communications.
-Entry-4
There are very few of us left. My roster reads 862 killed in action. My first combat drop and the mortality rate is 94.72%. We are at the base of the mountain and there is a visible Capitol presence on the way up. What's worse is the storms are starting to pick up; visibility and communications are dying out.
We must reach the peaks and reestablish long range communications.
The 48 remaining marines will disembark from their vehicles and continue up the range by foot, neutralizing any enemy resistance should we be detected.
Scrounging all we could from the vehicles, each marine has at least a full combat load. We have several automatic gunners and a single anti-tank missileman.
SGT Cullman and I will lead our platoon-sized element through short-range communications, while he selects several junior NCOs and organizes squad-sized elements.
-Entry-5
We're down to 19, but we've managed to make it to the top. SGT Cullman is doing his best to keep his troops under control, but a few of them are getting unruly, especially with the latest intelligence. We've established communications with local ground command; the line being reconnected to Commandant Laurine. We were transmitted intelligence from a Tengu officer named Colonel McKnight of a facility in our A.O. . Intel reads that this facility holds the shield generator to Tau Secundus. We've been told the cavalry is coming, but it is imperative that we infiltrate the facility and take out the shield generator by any means necessary. I've told my men this and we all know it is a suicide mission.
From transmitted maps of the local area procured by Colonel McKnight, we must make our way to an abandoned mine network that leads into an unfinished sector of the base. From our planetary brief, ancestors know what lie within.
We will make our way back to our vehicles but dispose of the Susanooh. We will use the Orochi LACs to make it to the mine since time is of the essence. From there, we will venture in on foot and follow the TacMaps supplied to us. Ancestors willing, we'll make it out the other end.
We have 4 Orochi LACs to make it on site, and plenty of ammunition to split between the survivors among us. We have 1 automatic gunner and 1 missileman still alive. The Susanooh had a complement of portable explosives, which I'll be taking on my person.
SGT Cullman and I will each respectively lead half of our element through short range communications.
-Entry-6
Only 5 of us have made it out the other end. SPC Kai is running a system bypass to retrieve the facility's plans and schematics. Our HUDs hold the location of every enemy in our path, hold information on every main system, and show our path directly to the shield generator. It seems the system has detected Kai's work and has notified security of our location. We have to move, now.
We will make our way to the shield generator and disable it by any means.
The 5 of us will fight our way through the facility by fire and close combat.
We are armed with service rifles, one automatic gun, and blades.
SGT Cullman and I will lead our marines through short range communications.
-Entry-7
I'm the only one left. The only thing standing in my way is a contingent of Hydra Guard.
My guns are dry and my armor's torn up, but I still have my sword.
I've armed the explosives and can only hope this is enough to shut the system down entirely.
Kisoon out.
---
The shield covering Tau Secundus is disabled. The time to strike is now.
Securing Support [Diplo] [MS]
Citadel Nemesis: Order of Hastrax Space
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Operation Caulder [Celefra]
Yalantene Province: Provincial Occupation Government Base 189
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Occult Contacts Pt.1 [Char] [Lost Girl]
AME059/9/13
Lost Star: Accirus System
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Still Lost Star awaited. Kirayee had been given access to the Anc net and had spent her days looking for information and contacts which may be useful to her and by extension Alison and the Exiles. It had taken her sometime but
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